Planetary Invasion

A planetary invasion is a selectable option when sending a fleet to a neutral or enemy planet. Invasions are less subtle than covert ops missions and will put nearby systems into alert mode. Invasions of planets require the player(s) to participate in missions in order to capture the planet.

An invasion will trigger a mini campaign. In order to capture a planet, the player(s) must select from a pool of missions to take part in. A side gains victory when all the planetary forces/invading forces have been defeated or surrendered.

Space Battles
Space battles occur when the enemy has a fleet in orbit over the planet. Fleets don't necessary have to be station in space and could be on the ground or in low orbit, in which no space battle will be triggered. How ever if no fleet is in orbit, then an invasion can't be stopped.

Ground Campaigns
During an invasion, both sides take turns to either plot their moves on the planet, or continue on other planets, allowing for multiple planetary battles at one time. During a turn, one side can assign a certain amount of vehicles and troops to a mission. A random map pertaining to the planet is chosen for each mission.

After all the enemy's forces have been wiped out or the mission's objectives have been accomplished, victory ensues and the planet is captured.